Get past this ridiculous nonsense, however, and you’ll find a game full to the brim with atmosphere and fun. The shooting controls are far from smooth, and most ridiculously the keys cannot be redefined in-game, instead being rebound from the included Setup utility, usually reserved for the selection of sound cards back in the day. It looks inferior to both Blood and Shadow Warrior despite releasing around the same time. It looks awful, even by the standards of the old Build engine it runs on. Digging deep into a game as an experience and appreciating any and all positive aspects that exist within it. Redneck Rampage is a game few have heard of and even less have played, and in some ways it absolutely encompasses everything I personally stand for in this fine hobby - having fun with games despite their audience, despite technical issues, despite their apparent quality or just being an outright bad idea.
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